16#ifndef LIEF_PE_RESOURCE_DATA_H
17#define LIEF_PE_RESOURCE_DATA_H
21#include "LIEF/visibility.h"
22#include "LIEF/PE/ResourceNode.hpp"
23#include "LIEF/span.hpp"
39 ResourceData(std::vector<uint8_t> content, uint32_t code_page);
47 std::unique_ptr<ResourceNode> clone()
const override {
48 return std::unique_ptr<ResourceNode>{
new ResourceData{*
this}};
57 span<uint8_t> content();
67 void code_page(uint32_t code_page);
68 void content(
const std::vector<uint8_t>& content);
69 void reserved(uint32_t value);
75 void accept(
Visitor& visitor)
const override;
78 LIEF_API
friend std::ostream& operator<<(std::ostream& os,
const ResourceData& data);
81 std::vector<uint8_t> content_;
82 uint32_t code_page_ = 0;
83 uint32_t reserved_ = 0;
Class that is used to rebuild a raw PE binary from a PE::Binary object.
Definition PE/Builder.hpp:45
Main interface to parse PE binaries. In particular the static functions: Parser::parse should be used...
Definition PE/Parser.hpp:47
Class which represents a Data Node in the PE resources tree.
Definition ResourceData.hpp:32
uint32_t offset() const
Offset of the content within the resource.
uint32_t reserved() const
Reserved value. Should be 0
span< const uint8_t > content() const
Resource content.
uint32_t code_page() const
Return the code page that is used to decode code point values within the resource data....
Class which represents a Node in the resource tree.
Definition ResourceNode.hpp:38
bool is_data() const
True if the current entry is a ResourceData.
Definition Visitor.hpp:219
LIEF namespace.
Definition Abstract/Binary.hpp:32